01The CubeThe Cube
Brutalist architecture · Shifting atmospheres · Environment design
Human · Space · Art · Experience
From immersive environments to interiors, furniture and art, the work explores how people move, feel and connect with the spaces around them.
Step into selected work
Selected work / Index
01 / Spatial & Experiential Design · 05 projects
Experiences that shape stories through movement and material—turning place, reclaimed matter, and objects into environments people can enter.
02 / Interior Design and Visualization · 05 projects
Residential interiors and retail spaces shaped through material, light, and display—for how people live, move, and discover.
03 / Furniture Design and Visualization · 05 projects
Furniture series and design collections, presented through the objects and the spaces they shape.
04 / Personal Artwork · 03 projects
Independent experiments, observations, and images made without a fixed brief.
PDF / Focused portfolios
A broader selection across interiors, objects, and adjacent design work.
Coming soonA focused selection of spatial and experience-led work.
Coming soon
About / Gama Gaung
I'm Gama, an Indonesian multidisciplinary designer and visual artist working across spatial experiences, interiors, furniture, and visual storytelling.
My work sits somewhere between design and artistic exploration. I'm interested in how people interact with spaces and objects, and how culture, nature, and human experiences can shape the way we design.
Alongside my creative practice, I've worked with international design studios and contributed to furniture development, 3D modelling, and visualization projects for global brands.
I enjoy moving between disciplines, from imagining spaces and experiences to exploring forms, materials, and visual expressions.
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